Bonsoir à tous, j'ai essayé d'utiliser la solution de Terry Reid pour ajouter le SSF sur PinbalFX3, solution combinant Pup Pack, DOF et DOFLinx.
https://vpinball.com/VPBdownloads/fx3-ssf-surround-sound-feedback-pup-packs/#description
Malheureusement ça ne marche pas ....
Si je lance DOFLinx (en admin...) avant Pinup Menu, il semble que les infos ne soient pas envoyées par Pinup à DOFLinx
Si je tue DOFLinx en jeu dans PBFX3 (après l'avoir lancé avec Pinup) il semble détecter que je suis dans PBFX3 mais ne trouve pas les bonnes données pour la table alors que mes paths DOFLinx semblent corrects....
Voici le log en lançant DOFLinx en jeu :
11-nov.-20 16:13:17.912 – Set Debug Privilege = Running as administrator so no action taken
11-nov.-20 16:13:18.949 – Found valid process name of ‘Pinball FX3’
11-nov.-20 16:13:18.954 – Setting FX3 process ID to :4160
11-nov.-20 16:13:20.977 – Activated by process name : ‘Pinball FX3’
11-nov.-20 16:13:20.982 – Game name = ‘Forced’
11-nov.-20 16:13:20.989 – Named process detected and startup commenced
11-nov.-20 16:13:21.534 – FX3 EXE name=C:\Program Files (x86)\Steam\steamapps\common\Pinball FX3\Pinball FX3.exe Size=11300496 bytes, Dated 22/10/2020 12:57:32
11-nov.-20 16:13:21.539 – Applying memory offsets for FX3 version circa 21/10/20
11-nov.-20 16:13:21.547 – FX3 full link active
11-nov.-20 16:13:21.553 – Using full colour palette
11-nov.-20 16:13:21.558 – 122 colours added to the palette
11-nov.-20 16:13:21.568 – DOFLinx device: 1 Initializing as Pinscape #1 with name=Pinscape Controller
11-nov.-20 16:13:21.574 – DOFLinx device:1 Pinscape setup with 22 outputs
11-nov.-20 16:13:21.580 – DOFLinx device: 2 Initializing as LEDWiz #8 with ID=0
11-nov.-20 16:13:21.586 – DOFLinx device:2 LEDWiz setup with 32 outputs
11-nov.-20 16:13:21.599 – This device is probably a PinScape emulating a LEDWiz, if it is, then it is better to assign toys to the Pinscape device not this one
11-nov.-20 16:13:22.547 – Failed to find FX3 configuration file ALL_PRE.FX3
11-nov.-20 16:13:22.557 – ALL_PRE.FX3 could not be loaded
11-nov.-20 16:13:22.568 – Failed to find FX3 configuration file BallyAttackFromMars.FX3
11-nov.-20 16:13:22.579 – No FX3 file found For ‘BallyAttackFromMars’ attempting to load default FX3
11-nov.-20 16:13:22.590 – Failed to find FX3 configuration file DEFAULT.FX3
11-nov.-20 16:13:22.600 – Default FX3 file could not be loaded
11-nov.-20 16:13:22.611 – Failed to find FX3 configuration file ALL_POST.FX3
11-nov.-20 16:13:22.622 – ALL_POST.FX3 could not be loaded
11-nov.-20 16:13:22.633 – B2S file not found : BallyAttackFromMars
11-nov.-20 16:13:22.661 – Using full colour palette
11-nov.-20 16:13:22.672 – 122 colours added to the palette
11-nov.-20 16:13:22.682 – Cabinet Mode = 0 Backglass Mode = 0
Mon DOFLinx.ini est le suivant :
- Code:
-
DIRECTOUTPUTCONFIG=c:\DirectOutput\Config\directoutputconfig.ini
PROCESSES=Pinball FX3
FORCE_ACTIVE=1
PATH_FX3=C:\DirectOutput\FX3_PUPlayer
DEBUG=1
Ah oui à part ça je n'utilise aucun Pup Pack, donc peut-être ai je oublié d'activer quelque chose ?
EDIT: Bon j'arrive maintenant à avoir le SSF sur PBFX3 mais uniquement si je lance DOFLinx après la table PBFX3